
A special powerup is a medipack which replenishes 6 hit points if eaten, half of Taz's health. Food items include burgers (+1 hit point), bread, fruit, ham, and cakes. By spinning into the food, the food is destroyed. Others, like Yosemite Sam, cannot be defeated at all.Ĭompleting a level involves either defeating the boss of that level or Taz eating an exit sign. Some enemies, like the fly or armored soldier (in the haunted castle world) cannot be defeated by the spin, but only by rocks or the flame. Some boss enemies take two hit points and Marvin's dog, K-9, takes four hit points. From touching an enemy without spinning, or one of their attacks, Taz loses one hit point of damage. Only one non-boss enemy's takes more than two hits to destroy. Most enemies take one hit, others take two. The actions can be flipping a switch, spitting a rock, breathing out a flame, or picking up something.

By spinning and colliding with an enemy, Taz can defeat his enemies and dig into the ground. Taz jumps, spins, and does other various actions. Meanwhile, Taz is minding his own business until Marvin beams Taz up into his flying saucer taking Taz to Marvin's Martian zoo where Taz escapes. Marvin gets the idea of capturing Taz for his zoo and heads to Earth to capture him. He looks in his book for Earth creatures and finds the Tasmanian devil. Marvin the Martian visits his Martian zoo and finds an empty cage. The game includes six worlds with two or three levels in each world.

Taz must escape from Mars, where he was brought by Marvin the Martian.

The Game Gear version was ported by TecToy to the Sega Master System and released in March 1997 only in Brazil. Taz in Escape from Mars is a video game developed by HeadGames and released by Sega in 1994 for the Sega Mega Drive and Sega Game Gear featuring Taz, the Looney Tunes Tasmanian devil cartoon character.
